Files
iotlcm/worker-svr/internal/fullsync/contract/replay.go

173 lines
5.4 KiB
Go

package contract
import (
"crypto/sha256"
"encoding/hex"
"encoding/json"
"strings"
"time"
"unicode"
"unicode/utf8"
)
const MaxIdempotencyKeyBytes = 256
// ReplayRequest combines the path, header and body. Only requestedBy is in the
// HTTP body. Idempotency keys are scoped to the source run; fingerprints cover
// the source and exact request body, not the key or a generated target run ID.
type ReplayRequest struct {
SourceRunID string `json:"-"`
IdempotencyKey string `json:"-"`
RequestedBy string `json:"requestedBy"`
}
func ValidateIdempotencyKey(key string) error {
if strings.TrimSpace(key) == "" || len(key) > MaxIdempotencyKeyBytes || !utf8.ValidString(key) || strings.ContainsFunc(key, unicode.IsControl) {
return invalid("invalid Idempotency-Key")
}
return nil
}
func (r ReplayRequest) Validate() error {
if err := ValidateID(r.SourceRunID); err != nil {
return err
}
if err := ValidateIdempotencyKey(r.IdempotencyKey); err != nil {
return err
}
if strings.TrimSpace(r.RequestedBy) == "" || !utf8.ValidString(r.RequestedBy) {
return invalid("requestedBy is required")
}
return nil
}
func (r ReplayRequest) Fingerprint() (string, error) {
if err := r.Validate(); err != nil {
return "", err
}
// JSON avoids ambiguous delimiter concatenation and fixes field ordering.
data, err := json.Marshal(struct {
SourceRunID string `json:"sourceRunId"`
RequestedBy string `json:"requestedBy"`
}{r.SourceRunID, r.RequestedBy})
if err != nil {
return "", invalid("cannot encode replay request: %v", err)
}
digest := sha256.Sum256(data)
return hex.EncodeToString(digest[:]), nil
}
// Counters describe distinct source failures, not scan visits or retry calls.
// ScanCursor alone is not an enqueue/cleanup checkpoint: repositories must
// retain sufficient durable per-batch evidence to resume partial writes.
type ReplayProgress struct {
ScanCursor Cursor `json:"scanCursor"`
DiscoveredCount int64 `json:"discoveredCount"`
EnqueuedCount int64 `json:"enqueuedCount"`
CleanedCount int64 `json:"cleanedCount"`
FailureCount int64 `json:"failureCount"`
}
func (p ReplayProgress) Validate() error {
if err := nonnegative(p.DiscoveredCount, p.EnqueuedCount, p.CleanedCount, p.FailureCount); err != nil {
return err
}
if p.EnqueuedCount > p.DiscoveredCount || p.CleanedCount > p.EnqueuedCount {
return invalid("replay progress must satisfy cleaned <= enqueued <= discovered")
}
return nil
}
type ReplayAction struct {
ActionID string `json:"actionId"`
SourceRunID string `json:"sourceRunId"`
TargetRunID string `json:"targetRunId"`
RequestedBy string `json:"requestedBy"`
IdempotencyKey string `json:"-"`
Fingerprint string `json:"-"`
Status ActionStatus `json:"status"`
ReplayCycle int `json:"replayCycle"`
Progress ReplayProgress `json:"progress"`
LeaseOwner string `json:"-"`
LeaseToken string `json:"-"`
LeaseUntil time.Time `json:"-"`
Revision uint64 `json:"-"`
Error string `json:"error,omitempty"`
CreatedAt time.Time `json:"createdAt"`
UpdatedAt time.Time `json:"updatedAt"`
CompletedAt *time.Time `json:"completedAt,omitempty"`
Receipt *ArchiveReceipt `json:"receipt,omitempty"`
}
func (a ReplayAction) Validate() error {
for _, id := range []string{a.ActionID, a.SourceRunID, a.TargetRunID} {
if err := ValidateID(id); err != nil {
return err
}
}
if a.SourceRunID == a.TargetRunID || a.ReplayCycle < 1 || !a.Status.Valid() || strings.TrimSpace(a.RequestedBy) == "" {
return invalid("invalid replay action identity or status")
}
if len(a.Error) > MaxErrorMessageBytes || !utf8.ValidString(a.Error) {
return invalid("action error exceeds message bounds")
}
if err := a.Progress.Validate(); err != nil {
return err
}
if a.Receipt != nil {
if err := a.Receipt.Validate(); err != nil {
return err
}
}
if a.Status == ActionCompleted && (a.Receipt == nil || a.CompletedAt == nil || a.CompletedAt.IsZero()) {
return invalid("completed action requires a durable receipt and completedAt")
}
return nil
}
type ReplayActionPage struct {
Items []ReplayAction `json:"items"`
NextCursor Cursor `json:"nextCursor"`
}
type ReplayActionCreation struct {
Action ReplayAction
Created bool
}
// Lease token fences a particular acquisition, even if the same owner name is
// reused. Repository methods check expiry against their authoritative clock.
type ReplayLease struct {
ActionID string
Owner string
Token string
Until time.Time
}
// ReplayActionUpdate is a compare-and-swap of mutable action state. Identity,
// provenance, request fingerprint, and target run must never be changed.
type ReplayActionUpdate struct {
Lease ReplayLease
ExpectedRevision uint64
Status ActionStatus
Progress ReplayProgress
Error string
Receipt *ArchiveReceipt
CompletedAt *time.Time
}
// Cleanup contains the exact source versions durably accepted by the target.
// The engine must not request cleanup until target enqueue is confirmed.
type ReplayCleanup struct {
Lease ReplayLease
SourceRunID string
TargetRunID string
Entries []FailureEntry
}
type ReplayCleanupResult struct {
CleanedCount int64
AlreadyCleanedCount int64
ConflictCount int64
}