138 lines
3.9 KiB
Go
138 lines
3.9 KiB
Go
package contract
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type RunStatus string
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const (
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RunProducing RunStatus = "producing"
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RunRunning RunStatus = "running"
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RunCompleted RunStatus = "completed"
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RunCompletedWithFailures RunStatus = "completed_with_failures"
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)
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func (s RunStatus) Valid() bool {
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return s == RunProducing || s == RunRunning || s.Terminal()
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}
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func (s RunStatus) Terminal() bool { return s == RunCompleted || s == RunCompletedWithFailures }
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type SyncType string
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const (
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SyncNormal SyncType = "normal"
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SyncReplay SyncType = "replay"
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)
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func (s SyncType) Valid() bool { return s == SyncNormal || s == SyncReplay }
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type SyncKind string
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const (
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SyncKindTrafficUsage SyncKind = "traffic_usage"
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SyncKindSimStatus SyncKind = "sim_status"
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SyncKindTrafficUsageDaily SyncKind = "traffic_usage_daily"
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SyncKindTrafficUsageMonthly SyncKind = "traffic_usage_monthly"
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SyncKindImei SyncKind = "imei"
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)
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func (s SyncKind) Valid() bool {
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return s == SyncKindTrafficUsage || s == SyncKindSimStatus || s == SyncKindTrafficUsageDaily || s == SyncKindTrafficUsageMonthly || s == SyncKindImei
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}
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func SyncKindForOperation(operation string) SyncKind {
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switch operation {
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case "current_month_usage_full_sync":
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return SyncKindTrafficUsage
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case "sim_status_queue_full_sync":
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return SyncKindSimStatus
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case "previous_day_usage_full_sync":
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return SyncKindTrafficUsageDaily
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case "previous_month_usage_full_sync":
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return SyncKindTrafficUsageMonthly
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case "imei_full_sync":
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return SyncKindImei
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default:
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return ""
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}
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}
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type ArchiveStatus string
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const (
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ArchiveDisabled ArchiveStatus = "disabled"
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ArchivePending ArchiveStatus = "pending"
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ArchiveProcessing ArchiveStatus = "processing"
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ArchiveSucceeded ArchiveStatus = "succeeded"
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ArchiveFailed ArchiveStatus = "failed"
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)
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func (s ArchiveStatus) Valid() bool {
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switch s {
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case ArchiveDisabled, ArchivePending, ArchiveProcessing, ArchiveSucceeded, ArchiveFailed:
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return true
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}
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return false
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}
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// ReplayDisposition describes a source run, not an individual replay action.
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type ReplayDisposition string
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const (
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ReplayNone ReplayDisposition = "none"
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ReplayPending ReplayDisposition = "pending"
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ReplayProcessing ReplayDisposition = "processing"
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ReplayCompleted ReplayDisposition = "completed"
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ReplayNeedsAttention ReplayDisposition = "needs_attention"
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)
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func (s ReplayDisposition) Valid() bool {
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switch s {
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case ReplayNone, ReplayPending, ReplayProcessing, ReplayCompleted, ReplayNeedsAttention:
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return true
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}
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return false
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}
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type ActionStatus string
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const (
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ActionAccepted ActionStatus = "accepted"
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ActionProcessing ActionStatus = "processing"
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ActionCleanupPending ActionStatus = "cleanup_pending"
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ActionReceiptPending ActionStatus = "receipt_pending"
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ActionCompleted ActionStatus = "completed"
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ActionNeedsAttention ActionStatus = "needs_attention"
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)
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func (s ActionStatus) Valid() bool {
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switch s {
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case ActionAccepted, ActionProcessing, ActionCleanupPending, ActionReceiptPending, ActionCompleted, ActionNeedsAttention:
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return true
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}
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return false
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}
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// Terminal means automatic work has stopped; needs_attention may be resumed
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// only by an explicit recovery policy, never by assuming it succeeded.
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func (s ActionStatus) Terminal() bool { return s == ActionCompleted || s == ActionNeedsAttention }
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type RunSource string
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const (
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SourceLive RunSource = "live"
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SourceArchive RunSource = "archive"
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)
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func (s RunSource) Valid() bool { return s == SourceLive || s == SourceArchive }
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// These values are already persisted by the queue protocol.
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const (
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TaskQueued = "queued"
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TaskClaimed = "claimed"
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TaskWaitingNextRound = "waiting_next_round"
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TaskSucceeded = "succeeded"
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TaskCovered = "covered"
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TaskFailedPendingReview = "failed_pending_review"
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TaskChannelBlocked = "channel_blocked"
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ReviewPending = "pending"
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)
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