173 lines
5.4 KiB
Go
173 lines
5.4 KiB
Go
package contract
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import (
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"crypto/sha256"
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"encoding/hex"
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"encoding/json"
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"strings"
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"time"
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"unicode"
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"unicode/utf8"
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)
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const MaxIdempotencyKeyBytes = 256
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// ReplayRequest combines the path, header and body. Only requestedBy is in the
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// HTTP body. Idempotency keys are scoped to the source run; fingerprints cover
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// the source and exact request body, not the key or a generated target run ID.
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type ReplayRequest struct {
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SourceRunID string `json:"-"`
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IdempotencyKey string `json:"-"`
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RequestedBy string `json:"requestedBy"`
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}
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func ValidateIdempotencyKey(key string) error {
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if strings.TrimSpace(key) == "" || len(key) > MaxIdempotencyKeyBytes || !utf8.ValidString(key) || strings.ContainsFunc(key, unicode.IsControl) {
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return invalid("invalid Idempotency-Key")
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}
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return nil
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}
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func (r ReplayRequest) Validate() error {
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if err := ValidateID(r.SourceRunID); err != nil {
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return err
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}
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if err := ValidateIdempotencyKey(r.IdempotencyKey); err != nil {
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return err
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}
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if strings.TrimSpace(r.RequestedBy) == "" || !utf8.ValidString(r.RequestedBy) {
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return invalid("requestedBy is required")
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}
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return nil
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}
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func (r ReplayRequest) Fingerprint() (string, error) {
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if err := r.Validate(); err != nil {
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return "", err
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}
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// JSON avoids ambiguous delimiter concatenation and fixes field ordering.
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data, err := json.Marshal(struct {
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SourceRunID string `json:"sourceRunId"`
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RequestedBy string `json:"requestedBy"`
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}{r.SourceRunID, r.RequestedBy})
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if err != nil {
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return "", invalid("cannot encode replay request: %v", err)
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}
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digest := sha256.Sum256(data)
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return hex.EncodeToString(digest[:]), nil
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}
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// Counters describe distinct source failures, not scan visits or retry calls.
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// ScanCursor alone is not an enqueue/cleanup checkpoint: repositories must
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// retain sufficient durable per-batch evidence to resume partial writes.
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type ReplayProgress struct {
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ScanCursor Cursor `json:"scanCursor"`
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DiscoveredCount int64 `json:"discoveredCount"`
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EnqueuedCount int64 `json:"enqueuedCount"`
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CleanedCount int64 `json:"cleanedCount"`
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FailureCount int64 `json:"failureCount"`
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}
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func (p ReplayProgress) Validate() error {
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if err := nonnegative(p.DiscoveredCount, p.EnqueuedCount, p.CleanedCount, p.FailureCount); err != nil {
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return err
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}
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if p.EnqueuedCount > p.DiscoveredCount || p.CleanedCount > p.EnqueuedCount {
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return invalid("replay progress must satisfy cleaned <= enqueued <= discovered")
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}
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return nil
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}
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type ReplayAction struct {
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ActionID string `json:"actionId"`
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SourceRunID string `json:"sourceRunId"`
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TargetRunID string `json:"targetRunId"`
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RequestedBy string `json:"requestedBy"`
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IdempotencyKey string `json:"-"`
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Fingerprint string `json:"-"`
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Status ActionStatus `json:"status"`
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ReplayCycle int `json:"replayCycle"`
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Progress ReplayProgress `json:"progress"`
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LeaseOwner string `json:"-"`
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LeaseToken string `json:"-"`
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LeaseUntil time.Time `json:"-"`
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Revision uint64 `json:"-"`
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Error string `json:"error,omitempty"`
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CreatedAt time.Time `json:"createdAt"`
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UpdatedAt time.Time `json:"updatedAt"`
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CompletedAt *time.Time `json:"completedAt,omitempty"`
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Receipt *ArchiveReceipt `json:"receipt,omitempty"`
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}
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func (a ReplayAction) Validate() error {
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for _, id := range []string{a.ActionID, a.SourceRunID, a.TargetRunID} {
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if err := ValidateID(id); err != nil {
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return err
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}
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}
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if a.SourceRunID == a.TargetRunID || a.ReplayCycle < 1 || !a.Status.Valid() || strings.TrimSpace(a.RequestedBy) == "" {
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return invalid("invalid replay action identity or status")
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}
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if len(a.Error) > MaxErrorMessageBytes || !utf8.ValidString(a.Error) {
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return invalid("action error exceeds message bounds")
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}
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if err := a.Progress.Validate(); err != nil {
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return err
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}
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if a.Receipt != nil {
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if err := a.Receipt.Validate(); err != nil {
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return err
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}
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}
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if a.Status == ActionCompleted && (a.Receipt == nil || a.CompletedAt == nil || a.CompletedAt.IsZero()) {
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return invalid("completed action requires a durable receipt and completedAt")
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}
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return nil
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}
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type ReplayActionPage struct {
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Items []ReplayAction `json:"items"`
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NextCursor Cursor `json:"nextCursor"`
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}
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type ReplayActionCreation struct {
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Action ReplayAction
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Created bool
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}
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// Lease token fences a particular acquisition, even if the same owner name is
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// reused. Repository methods check expiry against their authoritative clock.
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type ReplayLease struct {
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ActionID string
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Owner string
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Token string
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Until time.Time
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}
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// ReplayActionUpdate is a compare-and-swap of mutable action state. Identity,
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// provenance, request fingerprint, and target run must never be changed.
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type ReplayActionUpdate struct {
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Lease ReplayLease
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ExpectedRevision uint64
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Status ActionStatus
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Progress ReplayProgress
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Error string
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Receipt *ArchiveReceipt
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CompletedAt *time.Time
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}
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// Cleanup contains the exact source versions durably accepted by the target.
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// The engine must not request cleanup until target enqueue is confirmed.
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type ReplayCleanup struct {
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Lease ReplayLease
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SourceRunID string
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TargetRunID string
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Entries []FailureEntry
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}
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type ReplayCleanupResult struct {
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CleanedCount int64
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AlreadyCleanedCount int64
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ConflictCount int64
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}
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